Resting

DnD5e is designed around 8-12 encounters per day. Since this never occurs – our group tends to hit 2-3 encounters a day, if that – the game is not balanced for our style of play.

So this change is to encourage the use of hit-die, precautions, and inventive use of abilities as well as prior preparation for adventures/preparation of spells etc.

New Rest Rules
Very little is changing about rests except their length.

A short rest now is 8 hours, during which rest has to occur. For elves, this is 4 hours.

A long rest now requires 3 days of rest, food and recuperation and no combat. Downtime activities can happen during this, but the long rest will be interrupted if combat takes place again.

This likely means a slower pace to our sessions, but since we are intending to keep things at a lower power level, I think this is achievable.