The Feylands

Capital: Moonglade

Ruled by: Archdruid Bretha Starkiller, representative of the Summer and Winter courts.

Key Values: magic and naturalism, druidism and planar exploration, inward exploration, etc. Very isolationist in their politics but happy to send people across the continent. Alien and with unknowable motives, nobody is very sure what to make of their magical, druidic ways.

Created after the defeat of the Devourer to give the Fey a mortal place to hide and live, the Feylands are a largely uncharted, completely wild land where animal, mortal, magic and fey live side by side.

Technology is shunned here, in favour of spiritualism, dreams, and the arcane. It is said that the Old Gods walk the forests of the Feylands – and that anybody who wanders in too far without permission, simply vanishes...